Turtle Escape
Story:
- Setting: The game places the player in the role of a turtle moving through a natural environment.
- Objective: The turtle must survive by eating the right food and avoiding harmful items.
Gameplay:
- Controls:
- The turtle moves left and right using arrow keys or on-screen buttons if the game is designed for mobile devices.
- Goals:
- Eat jellyfish and seaweed to gain points.
- Avoid plastic bags and bottles to prevent losing points or failing.
Elements:
- Jellyfish: Grants points when eaten.
- Seaweed: Grants points when eaten.
- Plastic Bags: Reduces points or causes failure when eaten.
- Plastic Bottles: Reduces points or causes failure when eaten.
Features:
- Graphics: Simple but clear graphics.
- Sound: Sound effects only when the turtle eats something.
- Challenges: No time limits, the focus is on distinguishing between good and bad food.
Development Tools:
- Engine: You can use an engine like Godot or Unity to develop the game.
- Language: The programming language can be GDScript if you use Godot.
Steps to Develop the Game:
- Create the Environment: A simple natural environment with elements for the turtle to navigate.
- Design the Turtle: A simple sprite for the turtle that moves horizontally.
- Add Elements:
- Jellyfish and seaweed as good food items.
- Plastic bags and bottles as bad items.
- Program Movements: Move the turtle left and right using arrow keys.
- Add Scoring: Implement a scoring system that rewards eating good food and penalizes eating bad items.
- Sound: Add simple sound effects for when the turtle eats.
Status | Released |
Category | Physical game |
Author | hinata2013 |
Tags | 2D, Singleplayer |
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